Hand-modelled 3D World

Video Game Mock Up

Primary Research, Street Photography

Under CNSTRCTN

→ Brand Strategist & Designer

→ 3D Designer & Animator


  • Fall 2024

  • Duration: 1 Month

  • Tools: Adobe CC, Blender



DESIGN PROBLEM


I've never connected with the typical NYC merch: the keychains, fridge magnets, and snow globes of the Empire State Building and Statue of Liberty. They feel distant from the city I experience every day.



OBJECTIVE


Reimagine NYC merchandise, and craft a world that parallels what I see in reality. A world that celebrates the strange, low-key moments.


The visual culture of the streets, the industrial scaffolding clashing with Art Deco architecture, all set within a grid that makes the city feel like a video game.



KEY WORDS


Playful, Toon, Quirky