
Hand-modelled 3D World

Video Game Mock Up

Primary Research, Street Photography
Under CNSTRCTN
→ Brand Strategist & Designer
→ 3D Designer & Animator
Fall 2024
Duration: 1 Month
Tools: Adobe CC, Blender
DESIGN PROBLEM
I've never connected with the typical NYC merch: the keychains, fridge magnets, and snow globes of the Empire State Building and Statue of Liberty. They feel distant from the city I experience every day.
OBJECTIVE
Reimagine NYC merchandise, and craft a world that parallels what I see in reality. A world that celebrates the strange, low-key moments.
The visual culture of the streets, the industrial scaffolding clashing with Art Deco architecture, all set within a grid that makes the city feel like a video game.
KEY WORDS
Playful, Toon, Quirky